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SPACE AND DESIGN

OPEN LIBRARY · NYU GAME CENTER / TISCH

PROJECTS

OPEN LIBRARY · NYU GAME CENTER / TISCH

Nathalie Pozzi


The Game Center is an interdisciplinary program at New York University that explores the design and development of games as a creative practice.

The Open Library provides access to digital games within a context of critical analysis and discussion. With a catalogue of nearly 3,000 game titles, the library is a community center, hosting student clubs, curated exhibitions, and tournaments.

The modular furniture system is designed to adjust to the many activities of the Open Library. The elements include a 10' long desk, movable shelves, and rolling stools that use magnets to form a larger board game table.

 

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Furniture and space identity design

Client:
NYU Game Center · Open Library

Location:
Tisch School of the Arts, New York City

Year:
2012

In collaboration with:
Takeshi Miyakawa Design

 
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